Quick Draw is a game built with machine learning. It provides computers with the ability to learn without having to be explicitly programmed.
Machine Learning – It provides computers with the ability to learn without having to be explicitly programmed. Machine Learning focuses on the development of of computer programs that can change when new data/information is given.
How it works
Users are given approximately twenty seconds to draw a randomly selected object
While drawing a computer will start naming off things that the user might be drawing.
They will have six items to draw and extra time does NOT carry over into the next object.
Note: The computer does not base what you drew as a whole. It processes how you drew it by which ways (left, right, up, down) and which lines you started/finished with.
Other Features that can assist you!
After the doodles are completed drawing the six items you will come to a screen that shows whether or not the computer guessed your drawing.
At this point there are 2 choices:
- Click the ‘X’ box to go back to draw more
- Click on you drawings
- It will show other drawings on how it learned what that object was
- It show you what the computer thought you doodle could have been.
Some of the objects that could be drawn include:
Animals Land features
Facial Features Silverware
Why use Quick, Draw?
Quick Draw was created to give people a fun example of a how you can use machine learning.
Tyler Howell (@thowellhelpdesk) is a senior at Ash Grove High School in southwest Missouri. He is currently involved with a plethora of extracurricular activities including: FBLA, FCCLA, Track & Field, and a former captain of the football team. Tyler loves helping out students with the google apps. He enjoys using the google applications to assist him in his school work also.